Join Transform 2021 this July 12-16. Register for the AI event of the year.
- The results are in for the sports-themed Buildbox Game Jam Sponsored by Rogue Games! A big congrats to all of the winners and thank you to all who participated. Check out which games placed in the.
- Buildkite Lightning fast testing and delivery for all your software projects. Buildkite is a platform for running fast, secure, and scalable continuous integration pipelines on your own infrastructure.
AppOnboard has named former Riot Games chief technology officer Mike Seavers as its new CEO. Founder and previous CEO Jonathan Zweig will continue as president at the company, which makes a do-it-yourself game platform and playable ads.
The addition of Seavers marks AppOnboard‘s new mission, which changed when the company acquired Buildbox, a suite of tools that neophytes can use to create games without knowing how to code. Under AppOnboard, in December Buildbox launched a free version that brings people into the world of 'no code' game development and then upsells them to services such as marketing and playable ads, Zweig said in an interview with GamesBeat.
Seavers is a 25-year game and software veteran who was most recently CTO of Riot Games and was heavily involved in the creation of Riot's Legends of Runeterra as well as League of Legends. Now he's taking charge of a company whose DIY suite was used to create Color Switch, a mobile game that is a big reason why more than a billion Buildbox games have been downloaded to date. Color Switch generated more than $100 million in revenues to date.
Zweig started AppOnboard in Los Angeles in 2016, and the company has raised $34 million to date. When it acquired Buildbox, the idea was to democratize game development to the degree that you won't have to know programming to make games. Now the task is to refine the product and make it universally accessible.
Above: Former Rioter Mike Seavers is the new CEO of AppOnboard.
Zweig was previously a cofounder at AdColony, where he decided to bring in Will Kassoy as CEO to help scale the company. That's how it grew faster and was able to get acquired. Once AppOnboard was established, Zweig decided to do the same thing in finding his own replacement.
The Buildbox Game Jam results are in! Check out the winners and their awesome nocode games. To learn more visit us at → www.buildbox.com Be sure to check us out on our other channels: Instagram.
He recruited Seavers after interviewing nearly 100 candidates in the past year. Seavers said in an interview he happened to be looking around as he knew that Riot Games was in good hands with the launches of Legends of Runeterra and Valorant, which are games that will give Riot revenues so it isn't entirely dependent on the 10-year-old League of Legends.
'Mike stood out as the person who could lead us to a global presence,' Zweig said.
Seavers said, 'I had a lot of opportunities with big names in gaming. But when I met Jon and the AppOnboard team, what resonated with me was the vision of Buildbox.' He believed the product was good but could be made even better.
Above: Buildbox is a DIY kit for mobile and PC games.
In his new role, Seavers will oversee day-to-day operations and set the product vision for AppOnboard, including its two core products: Buildbox, a no-code gaming engine, and Studio, a no-code design software for creating interactive mobile experiences, or playable ads, which are ads that can show off a nugget of gameplay for a mobile title, no download required.
At Riot Games, Seavers helped the company scale from its early success — when he was in charge of a team with six engineers — with the popular game League of Legends to become a multigame global developer and publisher. At one point, he led a team of 1,000 engineers as head of the technology and production departments.
As for moving from a company with more than 2,000 employees to one with 50, Seavers said, 'I've taken teams through various stages of growth' and enjoyed it.
But Riot Games also had its problems, as the company was accused of having a sexist culture. When Seavers moved from St. Louis to Los Angeles to work at Riot's headquarters in 2017, he felt like the culture was pretty different. He had to spend a lot of time 'cleaning up and setting a standard for leadership behavior.' He said he worked closely with others to build diversity and inclusion practices.
Above: AppOnboard also makes a playable ads platform.
'The tech community had to come to terms with the fact that we haven't provided enough opportunity for women,' Seavers said. 'The takeaway was that whatever culture you have in the early days, you have to be very thoughtful about it because it will stick with you for years.'
In seeing software up close and knowing how hard it was to make games, he felt that removing the barriers to game development was a laudable goal. The next big hit doesn't have to come from a big triple-A studio with a huge budget, he said.
So far this year, more than a million new projects were created on Buildbox. The Buildbox community launches over 1,000 new games on the Apple App Store and Google Play every month, many of them reaching the top charts and amassing millions of users, Zweig said.
Seavers believes Buildbox, which is on its third version, doesn't have much serious competition, but eventually it could compete with a variety of DIY companies, including Roblox's Roblox Studio, Microsoft's Minecraft, and Manticore's Core — not to mention game engine makers like Unity and Epic Games, which both require knowledge of coding today.
Seavers said Buildbox's focus has been PC and mobile games but eventually the company will target consoles as well. He said he will make some key hires to help bolster the team, but Zweig said he did not foresee the need to raise money soon.
GamesBeat
GamesBeat's creed when covering the game industry is 'where passion meets business.' What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it.How will you do that? Membership includes access to:- Newsletters, such as DeanBeat
- The wonderful, educational, and fun speakers at our events
- Networking opportunities
- Special members-only interviews, chats, and 'open office' events with GamesBeat staff
- Chatting with community members, GamesBeat staff, and other guests in our Discord
- And maybe even a fun prize or two
- Introductions to like-minded parties
If you've ever wondered if it is possible to create your own video game without being a programmer, Buildbox is the program that says 'Yes' to no-code game development
Buildbox Discord Servers
What's new in Buildbox 3.4.0 Beta:
- We're excited to finally share some new features inside Buildbox 3 and get them into your hands for use!
- Proper Scale for OBJ and FBX imports:
Note: You need to sign up here to use the Buildbox Free edition.
Buildbox is a program that helps create games for all major platforms and operating systems (iOS, Android, Steam, Windows). It is an innovative tool that aims at helping creatives turn their ideas into reality, without the need to start learning code for implementing their concepts. With a good-looking interface and options for both beginners and professionals, it is an excellent choice for anyone.
Simplicity with variety and precision
We all know how intimidating it can be starting to learn a new tool/program. It takes days to go through guides and documentation, to learn how to do things. With Buildbox, the struggle does not have to be so intense. Their website offers a bunch of predefined elements and a diversified series of game templates with a plethora of prebuilt functionalities.
Besides game templates, Buildbox has a blog, tutorials, a manual with descriptive pictures, detailed, clear explanations and indications. Being a beginner can be difficult and Buildbox strives to make its program's adoption smoother, easier, and faster for all its users (which makes them inclusive compared to other similar tools on the market). They also have a supportive community; in the app, in the bottom left corner, you have quick access icons to their main channels: YouTube, their Facebook, Discord, email, and a link to the official Buildbox forum.
Taking game development to the next level
Buildbox Discord Id
Zweig started AppOnboard in Los Angeles in 2016, and the company has raised $34 million to date. When it acquired Buildbox, the idea was to democratize game development to the degree that you won't have to know programming to make games. Now the task is to refine the product and make it universally accessible.
Above: Former Rioter Mike Seavers is the new CEO of AppOnboard.
Zweig was previously a cofounder at AdColony, where he decided to bring in Will Kassoy as CEO to help scale the company. That's how it grew faster and was able to get acquired. Once AppOnboard was established, Zweig decided to do the same thing in finding his own replacement.
The Buildbox Game Jam results are in! Check out the winners and their awesome nocode games. To learn more visit us at → www.buildbox.com Be sure to check us out on our other channels: Instagram.
He recruited Seavers after interviewing nearly 100 candidates in the past year. Seavers said in an interview he happened to be looking around as he knew that Riot Games was in good hands with the launches of Legends of Runeterra and Valorant, which are games that will give Riot revenues so it isn't entirely dependent on the 10-year-old League of Legends.
'Mike stood out as the person who could lead us to a global presence,' Zweig said.
Seavers said, 'I had a lot of opportunities with big names in gaming. But when I met Jon and the AppOnboard team, what resonated with me was the vision of Buildbox.' He believed the product was good but could be made even better.
Above: Buildbox is a DIY kit for mobile and PC games.
In his new role, Seavers will oversee day-to-day operations and set the product vision for AppOnboard, including its two core products: Buildbox, a no-code gaming engine, and Studio, a no-code design software for creating interactive mobile experiences, or playable ads, which are ads that can show off a nugget of gameplay for a mobile title, no download required.
At Riot Games, Seavers helped the company scale from its early success — when he was in charge of a team with six engineers — with the popular game League of Legends to become a multigame global developer and publisher. At one point, he led a team of 1,000 engineers as head of the technology and production departments.
As for moving from a company with more than 2,000 employees to one with 50, Seavers said, 'I've taken teams through various stages of growth' and enjoyed it.
But Riot Games also had its problems, as the company was accused of having a sexist culture. When Seavers moved from St. Louis to Los Angeles to work at Riot's headquarters in 2017, he felt like the culture was pretty different. He had to spend a lot of time 'cleaning up and setting a standard for leadership behavior.' He said he worked closely with others to build diversity and inclusion practices.
Above: AppOnboard also makes a playable ads platform.
'The tech community had to come to terms with the fact that we haven't provided enough opportunity for women,' Seavers said. 'The takeaway was that whatever culture you have in the early days, you have to be very thoughtful about it because it will stick with you for years.'
In seeing software up close and knowing how hard it was to make games, he felt that removing the barriers to game development was a laudable goal. The next big hit doesn't have to come from a big triple-A studio with a huge budget, he said.
So far this year, more than a million new projects were created on Buildbox. The Buildbox community launches over 1,000 new games on the Apple App Store and Google Play every month, many of them reaching the top charts and amassing millions of users, Zweig said.
Seavers believes Buildbox, which is on its third version, doesn't have much serious competition, but eventually it could compete with a variety of DIY companies, including Roblox's Roblox Studio, Microsoft's Minecraft, and Manticore's Core — not to mention game engine makers like Unity and Epic Games, which both require knowledge of coding today.
Seavers said Buildbox's focus has been PC and mobile games but eventually the company will target consoles as well. He said he will make some key hires to help bolster the team, but Zweig said he did not foresee the need to raise money soon.
GamesBeat
GamesBeat's creed when covering the game industry is 'where passion meets business.' What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it.How will you do that? Membership includes access to:- Newsletters, such as DeanBeat
- The wonderful, educational, and fun speakers at our events
- Networking opportunities
- Special members-only interviews, chats, and 'open office' events with GamesBeat staff
- Chatting with community members, GamesBeat staff, and other guests in our Discord
- And maybe even a fun prize or two
- Introductions to like-minded parties
If you've ever wondered if it is possible to create your own video game without being a programmer, Buildbox is the program that says 'Yes' to no-code game development
Buildbox Discord Servers
What's new in Buildbox 3.4.0 Beta:
- We're excited to finally share some new features inside Buildbox 3 and get them into your hands for use!
- Proper Scale for OBJ and FBX imports:
Note: You need to sign up here to use the Buildbox Free edition.
Buildbox is a program that helps create games for all major platforms and operating systems (iOS, Android, Steam, Windows). It is an innovative tool that aims at helping creatives turn their ideas into reality, without the need to start learning code for implementing their concepts. With a good-looking interface and options for both beginners and professionals, it is an excellent choice for anyone.
Simplicity with variety and precision
We all know how intimidating it can be starting to learn a new tool/program. It takes days to go through guides and documentation, to learn how to do things. With Buildbox, the struggle does not have to be so intense. Their website offers a bunch of predefined elements and a diversified series of game templates with a plethora of prebuilt functionalities.
Besides game templates, Buildbox has a blog, tutorials, a manual with descriptive pictures, detailed, clear explanations and indications. Being a beginner can be difficult and Buildbox strives to make its program's adoption smoother, easier, and faster for all its users (which makes them inclusive compared to other similar tools on the market). They also have a supportive community; in the app, in the bottom left corner, you have quick access icons to their main channels: YouTube, their Facebook, Discord, email, and a link to the official Buildbox forum.
Taking game development to the next level
Buildbox Discord Id
The types of games you are able to design are extremely diversified. You can start creating 2D models and have zero code-related inputs, employing the steps indicated by the manual with the easy-to-use drag and drop functionality. On the contrary, if you are well-experienced with game development and have the desire to make custom 3D environments and assets, or want to use code to style your elements, Buildbox has those options, too.
When you first open the app, Buildbox gives you the option to get an assisted wizard or start navigating templates. After your project's creation, you will begin organizing your game's flow in the Mind Map (a nodes-based representation of your game's structure). Next, you start adding, from the library, assets (objects and characters); for each asset, you will use Brainbox to add characteristics and functionalities like movement, physics, others (e.g. reaction to collision). Then, you set the user interface and the ad monetization options, and finally, export the game for the chosen platform.
Conclusion
To summarize, Buildbox is an excellent tool for beginners and those who are new to game development. It is free to use and you can start to experiment with it today. Once you get the hang of it, you will want to take your game development skills one step further and level up. The program has the ability to sustain more advanced requirements. Of course, there are other tools for game development, but Buildbox stands out based on its remarkable ability to offer game building options for all levels.
Filed under
Buildbox was reviewed by Alexandra Petrache- Note: In the Free version, online sign up is mandatory for receiving the activation key.
- Free:
- 1 world
- 5 scenes
- Desktop Export only
- Easy AdMob Integration
- Easy IronSource Integration
- Plus:
- 5 worlds
- 15 scenes
- Mobile Export
- Desktop Export only
- Easy AdMob Integration
- Easy IronSource Integration
- Pro:
- Unlimited worlds
- Unlimited scenes
- Mobile Export
- Desktop Export only
- Easy AdMob Integration
- Easy IronSource Integration
- Other Ad Networks
- In-App Purchases
- Facebook SDK
- OpenGL 3.1
- OpenAL
- 600MB free disk space
- 8GB RAM
Buildbox 3.3.12 / 3.4.0 Beta
add to watchlistsend us an updateBuildbox Discord Download
- runs on:
- Windows 10 32/64 bit
- file size:
- 136 MB
- filename:
- Buildbox3.exe
- main category:
- Gaming Related
- developer:
- visit homepage
top alternatives FREE
top alternatives PAID